We are very sorry for the lack of information coming out of here lately. We can now pick it all up again as we have made some progress towards the Steam tests. So the development log will be short this week but its the start of more to come. I might have said that before but this is truly the last little push to get it to you guys.
Here are some small gif's on the things you will see from the Steam Tests and Release in the Multiplayer Level.
Steam
We are finalizing some menu stuff and then we will be ready to hand out the keys for testing. We are just making sure everything goes smoothly and then we will get stuck right into it.
Multiplayer Maps
The multiplayer map will have some cool little features in it that we will be showing over the next week and through testing. One of these features is the interior spaces for the huts. We have rigged up the huts to have see-through roofs and it will really allow for some interesting gameplay in this level.
Also we have our flow maps working nicely now on our levels. Here is a little image of them and how they look in the final game.
Again we are so sorry for the lack of updates and will get you more and more now as we are finding more time to put into Recruits and the release on Steam.
How do you make the see-through roof? A cool feature for your game indeed... :)