Here are some examples for the environment we intend to build to set the overall mood of our game. You can also see some early models, textures and lighting we are testing to understand which ones fit better the game's theme.
Next up we have some individual assets, respectively the final door lock code and a monitor that, in the future, can have a code written in it.
These were just some examples of the overall mood and design for the environment, we'll come back next week with more updates.