In this week's devlog, we talk about our new and updated models, character sheets and updates on mechanics such as the item tiers, and other concept art!
What are the key factors that must be considered in preparation for every modelling project? What things are easily forgotten? Why are they so important?...
Want to know why we recommend using custom assets over asset packs in game development? Find out in this blog post.
Our low-poly main character, Alex is almost finished! From Modelling to Rigging, we have exciting stuff to show you!
In today's post we will give you all some information about our game's 3D Art, and how it's progress is going!
Hi guys, i am developing a survival multiplayer game currently aimed at web browsers. I have already did a prototype running at http://rusna.net. here's...
Hello everybody, we are currently actively developing game called Rusna https://www.indiedb.com/games/rusna. We are a group of 4 people right now, 2 coders...
In this article, we wanted to share the creative process we went through when creating Reynald, our eager archeologist!
We are looking for passionate members who want to join our team. This is a long-term position. You will have the chance to get experience and also the...
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