Hello everyone! This week's DevLog is a bit late but it's here nontheless. It will be a sort of follow up to last week's one, which showed moodboards, in which we will show the early thumbnails for scenes/levels of the game.
These early form thumbnails will serve the purpose of helping the artist in fleshing out the levels and how they will co-exist together when they are put in the game. It also helps the programmer plan out how he will implement certain mechanics and have playable prototypes that will be used in testing in the future.
This is all for this week's DevLog, even though it was a bit late, it still arrived. We'll see you next week where we will probably finally show off some of the mechanics in-game.