Set in the not-so-distant future of 2084, Imagine Earth envisions a universe where the player, as a space colony manager, must head out into the cosmos...
Common’hood is a community building and economy management game with highly customizable base building tools. Scavenge for materials, build a home...
Mutagenesis is post apocalyptic colony management simulation. Build your base, upgrade your defences, research new technologies and defend your bunker...
An immersive space colony simulator where you embark on a journey to build thriving settlements on celestial bodies like the Moon, Mars, and beyond. As...
July 2023 - Week 29 Devlog Update. Hexagonal Worldmap test, more work on the area map.
Automate a team of robots to gather resources, scale up production, reshape terrain, and expand your colony on a procedurally generated alien world.Explore...
Greetings space colony managers. The next technological update is ready to optimize your world building workflow. As promised, we are now releasing the...
Dig into the mountain, collect resources to build your fortress, grow your population and keep them alive (and happy), learn new deadly skills, gather...
Japanese individual game creator Junya Nobuhara officially announced the development of survival & colony sandbox game “VISM” on October 6, 2022...
Welcome to update 1.8, we have pushed some necessary optimizations in between. At the very bottom, at the end of this update we have again mapped the...
Dear planet managers, we really struggled a bit to be able to offer you this hyper-speed optimization of the global management system! The interface is...
Greetings, world builders! Recently I had a particularly nice task on the table: To finally give you a complete vision of what we want to accomplish next...
Greetings, dear world-builders! While we are already working on the next big thing for Imagine Earth we have worked on a lot of usability, balancing and...
Greetings, dear Worldbuilders! We hope you started the new year safe and sound and are fit for the challenges it brings, because it will definitely not...
Honored guild of planet managers, our monthly update is out, this time mainly fine tunings and fixes. But at the end we're announcing the next big feature...
Dear all, we have been working on improvements, fine tuning and bug fixes for quite a while now. This is the basis for us to offer innovative features...
The combat update is now live bringing a lot of improvements and new features: new campagin, new race, new room, new skills, new missions, new planets...
The next content update focusing on combat will go live next week. It features a new playable race, a new story line, new items, new rooms and much more...
In this week's dev log, I will talk about the new improved ground combat, quality-of-life improvements and weapon upgrades.
This week's dev log no only presents a brand new playable race. but also many quality-of-life improvements and racial features.
The exploration update is available now! A new playable race, new types of planets and dungeons, a new story line, new rooms, items and craft recipes...
This week's dev log previews more of next week's content update including experimental AI for ground combat, dungeon improvements and more help information...
Solargene is a game about the colonization of the solar system. Build orbital stations and interplanetary ships, establish colonies on planets and satellites...
I want to welcome all new players to Galactic Crew II and give you a preview of the next major content update coming up in May including a new playable...
This is the last dev log before the Early Access release and I will give you a preview of new dungeon types, new space content and a brand-new story line...
This week's dev log previous three brand-new rooms that can be built in your planetary outposts to enable crafting medical items, recruiting new crew...
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