Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
Mod with IntelliSense™ support using Marketplace.visualstudio.com
Elaborate on what this means for the future
It means people can write the settings for the mods in a proper manner that is assisted by proper syntax highlighting/automatic coding suggestions.
I'm super happy to see this extension! I still remember trying to hack the YAML language settings for Atom to accomplish something similar. I haven't played with OpenRA in a while but it's good to know that when I circle back around to it, I will have solid IDE options.