Dunia
ProprietaryThe Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...
RFS2 Engine is a custom engine written in C and Lua powering Retro FPS Studio, which produces 2.5D FPS graphics alike to old software-rendered MS-DOS era engines, like idTech1/DOOM and the Build Engine. An important inspiration for this engine has been Raycasting Game Maker, but Retro FPS Studio (RFS) was made for complex DOOM-style levels rather than Wolfenstein grid ones.
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The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...
MANU is an AI-powered no-code game engine that allows users to create games of any known game genres from scratch. Now in Beta, MANU supports various...
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
Unleash the power of a simple yet dynamic engine with the Mirage Legacy, a packed and fully-loaded engine to meet the requirements of your game development...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...
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when does it release?
Great concept! Following.
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