Penumbra: Overture
First Person ShooterPenumbra is a first person horror adventure focusing on story, immersion and puzzle solving. Violence and combat is hardly an option - the player has...
What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we are determined to attempt. The Vale uses Unreal Engine 4's advanced tech to give birth to Horror like never before. With a P.T like gameplay, we plan to use some exciting techniques to fulfill our goals - Dynamic Levels, Dark Moods, Vertical AI, Photorealism and more are some of the many tactics we intend to implement. For those of you who built up an appetite for True Horror playing P.T , only to have it left unfulfilled due to the recent cancellation of Silent Hills , we hope we may be able to help
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Penumbra is a first person horror adventure focusing on story, immersion and puzzle solving. Violence and combat is hardly an option - the player has...
Stand alone Indie horror fps based on a Half Life mod with the same name. Slow paced horror game featuring inventory item management bizarre drak sci...
As an experienced paranormal investigator, or ghost hunter if you prefer, I’ve heard my fair share of folklore and can tell you with almost full certainty...
Slender: The Nine Pages begins with the player in a basement. The player is equipped with a flashlight and He is able to run for a short period of time...
NOTICE: This game is set in trenches in Germany, therefore it was decided to keep the feel, that the language in the game is German (letters). The language...
The story that you play as a German soldier named Private Heinrich. He entered a mysterious bunker seeking shelter from bombing. When he opened the bunker...
WILL THIS GAME EVER BE AVALIABLE?
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Heyy this looks so damn awesome!Is the project still alive? I'd LOVE to make a video of this game for sure!
Sounds interesting, but I'd recommend writing a proper essence statement for the game's description. Jasonleeelliott.com
In fact, I'd keep what you have currently, but use it in the game's body summary instead of the short description. Then, have the essence statement in the short description.
Thanks for the feedback! Definitely helps us out, not only right now, but in the future as well!
I'll be sure to make the changes!