Environment overhaul, more on individual unit tactics and a first look at the very vital mini-map.
Advanced pathfinding and local avoidance is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless...
In this roller coaster of emotions called Indie Dev Life, having that many good news is unusual, so... WE GO ALL IN! New publisher, new logo, new team...
I continued to iterate the blockout, the level design is at a good point.
Summary of the 170th Week: 1, Added 2 new Blood Faiths that generate devotion by killing things. 2, Added 2 Abrahamic tenets that generate devotion by...
The team has been working hard on the past weeks, do you want to see what we have been working on?
If the Skeleton is some distance away it could perform a running attack.
After a Heavy Attack, I do a back dash to avoid its attack.
Today started the facade of the gate leading to the boss’s room.
Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some final concepts as well as some color studies...
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
Using Possession Ability the player can take possession and control enemies.
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
New behaviour for killing enemies by a two step process. Engulf them in pesticide, then jump on the cloud to pop it.
Hello everyone! Today we present to you the new mechanics added to the game. The map design has been recreated for the playable project.
Often the best strategy is to block the enemy’s attack.
This week I worked on giving a visual upgrade to the battering ram map for the 5th Mission.
The heavy attack does a lot of damage but the startup is slower than a light attack.
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them...
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
👋Hi! You might be wondering where we’ve been. Let us explain! :D
Fight against Soldier enemy. Destructibles can restrict player movement.
They didn't build Rome in a day—because they didn't have Fast Forward.
In this post, we will talk about the art behind The Library of Babel, the amazing creator behind it and her creative process.
Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."
Continuing the level design of the castle greybox.
Another year of hard work has come and gone, and we're proud to show off all the improvements made to the fantastic Field of Heroes such as new heroes...
You can tag anything on IndieDB on IndieDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.