With destructible cover, elements of stealth, action and problem solving.
With real life myths and history that play into the plot.
With a controversial political undertone, set in a British bank heist game.
Based on 80's subcultures, like the Punks (the Blacklegs), Skinheads (the Scabs),
crooked Coppers (the Knobsticks)
and a corrupt fascist regime.
Available to add to your arsenal as you plan for the BIG JOB.
Throughout the story, such as safe-cracking, lock-picking and computer hacking.
Games Alchemist attended i72 at the NEC for the second year with BIG JOB over the easter bank holiday and it was a great opportunity to meet up with the indie gaming community. Games Alchemist got some awesome feedback and we're going to do our best to take it on board and improve the game based of everyone's input.
Over the course of the show I met so many old and new faces and as an Indie dev its really inspiring to hear people are attending the show just to come and check out the indie games and everybody was really supportive and friendly at i72.
Thanks to everyone that attended to check out BIG JOB. Games Alchemist had an incredible time and we're looking forward to attending the next event with all the changes suggested at the show.
If you did not get a chance to check out the website you can find out more about BIG JOB here
and if you enjoyed the game and would like to follow it's development please wish list on steam via the link
Look forward to seeing you all next time.
GAMES ALCHEMIST
Big Job is a bank heist, third person, cover shooter, with destructible cover and stealth elements. Set in a dystopian Britain in the 1980’s.
This game looks interesting, when will it be released? Looking forward to it