Starship Simulator is a true work of passion, born of many a childhood dream to experience what it would truly be like to live and work on a massive deep space exploration vessel, just like the ones you see depicted in classic science fiction. A dream of walking among the stars, exploring distant worlds, and answering one of mankind's oldest questions... what awaits us in the great unknown?
Please help us grow our team, and bring you one of the most immersive space simulations ever!
The Second Kickstarter Goal has been funded. Now on to Planetary Landings!
We have passed our first Stretch goal, VR, in 8 days! We are absolutely over the moon( excuse the pun!) :D
Here's our first dev update of 2024! We have so much planned for Starship Simulator this year, so watch this space!
The new update 'Cold & Dark' is now live! We now have a prop-saving system, multiplayer host controls, and a whole new tutorial!
It's been ages since I wrote a proper dev update, and as we enter into 2023 I think it's a good time to take stock of the past year and have a look at...
Starship Simulator has made it to the top 100 of 'Indie of The Year 2022!'.
We've been hard at work polishing everything for the demo on Oct 3rd...
I've been working on refining the terrestrial planet shader some more, with an emphasis on generating a series of masks for things like the oceans, clouds...
Continuing with the planets refresh, I've been refining the system that generates Earthlike worlds...
We have recreated our Sol system with the correct colours ( as closely as I can from various data), and with the correct amount of light from our star.
I'm happy to say you can now customise quite a few individual things. Here are a few examples...
It feels like you need only blink and a whole week has gone by these days. I've been hard at work cutting out wall panels for the VIP Lounge (which has...
This is our 3rd development update on our Youtube channel. If you would like to see the daily content, please come to our Discord, which is in the comments...
Over the course of December, I have designed a galactic system for Starsim...
This is our 3rd development update on our Youtube channel. If you would like to see the daily content, please come to our Discord, which is in the comments...
In this week's video, we take a tour of our new real-world scale solar system planets in a multiplayer session.
We take a look at the updated Bridge functionality working smoothly in multiplayer.
In this video, we take a look at the new reactor, engineering systems, alert systems, and NPC's.
Something I've always stated emphatically from day one is that if a feature or system ever causes performance or stability issues, then I will work on...
I began this week by adding some more detail to the fusion reactor...
I finally had the chance to start work on the fusion reactor this week, which is something I really want to get right because it's very much the beating...
I started laying the literal foundations for the fusion reactor, but while I was working on the flooring I noticed the wall panels were outdated and no...
This week represents the 6th and largely final week working on the ship's infrastructure!
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