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CommercialAt the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...
RFS2 Engine is a custom engine written in C and Lua powering Retro FPS Studio, which produces 2.5D FPS graphics alike to old software-rendered MS-DOS era engines, like idTech1/DOOM and the Build Engine. An important inspiration for this engine has been Raycasting Game Maker, but Retro FPS Studio (RFS) was made for complex DOOM-style levels rather than Wolfenstein grid ones.
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At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...
Unleash the power of a simple yet dynamic engine with the Mirage Legacy, a packed and fully-loaded engine to meet the requirements of your game development...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software...
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...
The RFS2 Engine powers Retro FPS Studio. It is an advanced 2.5D Raycaster/Portal Renderer hybrid, using true fixed point math software rendering.
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when does it release?
Great concept! Following.
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